AI Insights · Timothy · October 2025
Top Boxing Games in Oman: Q3 2025 Performance Analysis
Explore the Q3 2025 performance of the top boxing games in Oman, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the boxing game apps in Oman exhibited varied performance metrics on a unified platform. Here's a closer look at the top five applications based on data from Sensor Tower.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES showed a mixed trend. Weekly revenue fluctuated, peaking at $30 in early September. Downloads started strong at around 1.4K, but gradually decreased to 471 by the end of the quarter. Active users mirrored this pattern, dropping from approximately 2.8K to 1.3K.
Punchy Race: Run & Fight Game, also by CASUAL AZUR GAMES, saw a significant spike in downloads, reaching 1.1K in mid-August. Active users increased accordingly, peaking at 2.8K. However, revenue generation was absent during this period.
Arm Wrestling Master by GOODROID, Inc. maintained a steady number of active users around 5.2K initially, which tapered to 3.9K by September. Downloads were modest, starting at 483 and settling at 180 towards the end of the quarter.
Real Boxing 2 from Vivid Games S.A. experienced steady revenue, with a notable peak of $15 in mid-August. Downloads saw a sharp decline from 738 to 112, while active users decreased from 2K to 1.2K by the quarter's end.
Finally, Boss Fight by BoomBit Games had a consistent increase in active users, climbing from 3.8K to over 5K. Downloads, however, decreased from 354 to 135.
These insights, derived from Sensor Tower, provide a snapshot of the dynamic trends in the boxing game category within Oman. For more detailed analysis, visiting Sensor Tower is recommended.